Educational Games
Add some fun to your homeschool learning with these exciting and educational online games.
Educational Games
Great States Board Game
What is the capital of NJ? Where is the Football Hall of Fame? These are just a few of the hundreds of questions players are asked as they adventure around the USA discovering state attractions and landmarks, capitals, state abbreviations, state locations and more. In order to answer the questions on the cards, players must look closely at the colorful USA map game board, becoming familiar with the geography of the country. Players must hurry to find the answers as the mechanical timer ticks. Contents: Game board, 100 Figure cards, 100 Fact cards, 100 Find cards, 1 spinner, 1 mechanical timer, and game rules. Duration of Play: 20 minutes. 2-6 players.
Virtual Manipulatives for Interactive Mathematics
This website features online games and interactive activities designed to help children learn and understand mathematical concepts. You can choose any grade level from pre-K to 12, and subjects including numbers and operations, algebra, geometry, measurements, data analysis, and probability. You'll find virtual peg boards, geoboards, fractals, charts, games, and much more.
Name That Country Game
"Dear Pen Pal, Konnichi wa! We've been to see Mt. Fuji. Name my country! Sayonara, Michiko." Challenge your group with this fast-paced geography game, created in 1992 by Educational Insights, Inc. Everyone begins at the post office. Players twirl a finely printed spinner (built into the game board itself) to select one of 60 countries. If the player can correctly identify the country's location on the board's numbered map, he or she may advance along the path to the finish. Bonus moves are won by landing on "postcard" spaces, listening to the clues on one of the 40 postcards, and correctly identifying the pen pal's country. (The sample postcard above came from Japan.) A more challenging game can be achieved by requiring players to name the country's capital; answers are provided. --Liane Thomas
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Flip Over Math Manipulatives
Grades 1-5. Tub of over 500 manipulatives includes Pattern Blocks, Connecting People, Cuisenaire Rods, Coins, and Bean Counters and can be used with the Flip Over Math Books. This 49 page book (others sold separately) is written to NCTM Standards and provide hands on activities from basic math skills to advanced problem solving.
Unclutter Your Home: 7 Simple Steps, 700 Tips & Ideas (Simplicity Series)
Hundreds of practical ideas for sorting, evaluating, and getting rid of all those material items that get in the way of a simplified lifestyle.
Real Lives: Eleven Teenagers Who Don't Go to School
Grace Llewellyn, author of the The Teenage Liberation Handbook, offers the stories of 11 teens who made the decision to reject traditional schooling methodologies and take their education into their own hands. The essays highlight offer a day-in-the-life look at teen homeschooling and unschooling, as the teens embraced self-education and increased in their self-confidence and motivation. 
Organizing Plain and Simple: A Ready Reference Guide With Hundreds Of Solutions to Your Everyday Clutter Challenges
Desk drowning in papers? No room for the car in the garage? Santa still sitting on the roof in May? A less-is-more philosophy is great, but we all still have way too much stuff. The home office swallows up whole rooms, as does the family computer station. Then there's the home gym, the TV room, and the playroom, not to mention our collections - books, CDs, toys. Time management experts agree that when the minor things that take up space in the mind are eliminated, there is room to think about th...
Explode The Code
Explode The Code provides a sequential, systematic approach to phonics in which students blend sounds to build vocabulary and read words, phrases, sentences, and stories. Frequent review of previously learned concepts helps increase retention. Each workbook in this series contains exercises that incorporate reading, writing, matching and copying. The consistent format of the books helps facilitate independent work. This series includes primers—Get Ready for The Code, Get Set for The Code, and Go...