Educational Games
Add some fun to your homeschool learning with these exciting and educational online games.
Educational Games
Fun Brain
Fun Brain has educational online games for kids, along with resources for parents and teachers. Subjects covered include: art, geography, history, languages, math, music, science, technology, and more
Great States Board Game
What is the capital of NJ? Where is the Football Hall of Fame? These are just a few of the hundreds of questions players are asked as they adventure around the USA discovering state attractions and landmarks, capitals, state abbreviations, state locations and more. In order to answer the questions on the cards, players must look closely at the colorful USA map game board, becoming familiar with the geography of the country. Players must hurry to find the answers as the mechanical timer ticks. Contents: Game board, 100 Figure cards, 100 Fact cards, 100 Find cards, 1 spinner, 1 mechanical timer, and game rules. Duration of Play: 20 minutes. 2-6 players.
Virtual Manipulatives for Interactive Mathematics
This website features online games and interactive activities designed to help children learn and understand mathematical concepts. You can choose any grade level from pre-K to 12, and subjects including numbers and operations, algebra, geometry, measurements, data analysis, and probability. You'll find virtual peg boards, geoboards, fractals, charts, games, and much more.
Name That Country Game
"Dear Pen Pal, Konnichi wa! We've been to see Mt. Fuji. Name my country! Sayonara, Michiko." Challenge your group with this fast-paced geography game, created in 1992 by Educational Insights, Inc. Everyone begins at the post office. Players twirl a finely printed spinner (built into the game board itself) to select one of 60 countries. If the player can correctly identify the country's location on the board's numbered map, he or she may advance along the path to the finish. Bonus moves are won by landing on "postcard" spaces, listening to the clues on one of the 40 postcards, and correctly identifying the pen pal's country. (The sample postcard above came from Japan.) A more challenging game can be achieved by requiring players to name the country's capital; answers are provided. --Liane Thomas
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Featured Resources

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Montessori Reading
Montessori Reading is a beginning reading and writing program for elementary aged children. This series of books introduce phonetic letter sounds, phonogram combinations, reading simple sentences, and reading and writing words that name everyday objects, animals, etc. A teaching guide and a child's journal are included.
A Reason For® Reading
A Reason For® Reading offers a series of over 100 Leveled Readers that provide small increases in difficulty from level to level. These colorful books feature Scripture stories and Christian value themes. Story Guides include high-frequency words, teaching ideas, discussion questions, and much more.
Pass Your California DMV Test Guaranteed! 50 Real Test Questions! California DMV Handbook
This book contains the 50 most common questions and answers to the California DMV Written Test. Written by a former DMV classroom instructor and test creator, this straight forward book tells you the most likely questions and answers that will appear on you exam. Typically, at least 70-80% of the questions you encounter will come from these high frequency questions. Pass your test today!
Name That Country Game
"Dear Pen Pal, Konnichi wa! We've been to see Mt. Fuji. Name my country! Sayonara, Michiko." Challenge your group with this fast-paced geography game, created in 1992 by Educational Insights, Inc. Everyone begins at the post office. Players twirl a finely printed spinner (built into the game board itself) to select one of 60 countries. If the player can correctly identify the country's location on the board's numbered map, he or she may advance along the path to the finish. Bonus moves are won b...
Progeny Press Study Guides for Literature
Progeny Press study guides include vocabulary exercises, comprehension, analysis, and application questions, introduction of literary terms, background information, discussion of related Biblical themes, suggestions for activities related to the reading, a complete answer key, and more. These are some of the titles available (grade range is in parentheses): The Adventures of Huckleberry Finn (9-12) The Adventures of Tom Sawyer (6-8) Amos Fortune, Free Man (5-7) Anne of Green Gables (5-8) ...